Authorship Protection for Game Developers
From concept document to shipped build — protect your game's IP at every milestone.
The Problem
Pain points that game developers face every day.
Game concepts are pitched widely
You pitch your game concept to publishers, investors, and platform holders. Design documents, prototypes, and pitch decks circulate through the industry — and once shared, you lose visibility.
Game jams and showcases expose ideas
Participating in game jams, demo days, and industry showcases means showing your work publicly. Without documented proof of when your concept existed, establishing priority is difficult.
Co-development disputes
Games involve many contributors — designers, artists, programmers, writers. Without timestamped records of who contributed what, disputes over IP ownership during team splits become messy.
How ScriptShield Helps
Specific ways ScriptShield protects game developers.
1. Register your game design document
Upload your GDD, concept art, and pitch materials before approaching publishers. Your game concept is fingerprinted and timestamped before any publisher sees it.
2. Document your development milestones
Register builds at key milestones — prototype, alpha, beta, release candidate. Your development timeline is documented with verifiable evidence at each stage.
3. Protect pre-release materials
Share press kits, review copies, and demo builds through ScriptShield's tracked links. Know who accessed your pre-release materials and when.
4. Establish IP ownership before team changes
Register your original concept documents and early prototypes. If team members depart and disputes arise, your timestamped authorship trail establishes priority.
Real Scenario
The indie concept that appeared in a AAA announcement
An indie developer pitches a unique game mechanic and world concept to a major publisher at a games conference. The publisher passes. Eighteen months later, a AAA studio under that publisher announces a game with strikingly similar mechanics and setting. The indie developer knows the resemblance is not coincidental — but proving the publisher saw their concept requires documented evidence. With ScriptShield, the game design document was registered before the conference, the publisher representative accessed the pitch deck via a tracked link, and the full access trail is logged.
What to Register
Documents and files that game developers should protect with ScriptShield.
- Game design documents (GDDs)
- Concept art and visual style guides
- Pitch decks and publisher presentations
- Prototype and alpha builds
- Narrative scripts and world-building documents
- Technical design specifications
Protect your game
Start with a free account. Register your first work in under two minutes. No credit card required.